Data Management

Data Management Sub-Tab

In the DATA MANAGEMENT sub-tab, you have full control over your mesh models, datasets, and trained AI models. This section allows you to efficiently organize and manage your assets by providing options to list, search, inspect, rename, and delete them as needed.

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Mesh Models

All objects in the database are displayed in Mesh Models, along with their file name, size and creation date. Using the actions on the right, you can either preview, delete or rename an object. Click the Play button to preview the 3D object.

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Datasets

In the Datasets section, the datasets available can be managed. Click the Play button on the right to get detailed information about the dataset. E.g., object class names, dataset split sizes and a sample image from each data type are displayed.

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AI Models

Manage pre-trained models and it’s versions in the Trained Segmentation Models and Trained Pose Estimation Models sections. Click on the Extend button on the right to get detailed information on the model, e.g., datasets used to train it, objects it can detect etc.

Hint

A new version of an existing model becomes available when a new model with the similar name, dataset(s) and object(s) is trained.

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Data Transfer Sub-Tab

The DATA TRANSFER sub-tab allows you to upload custom object meshes and bin meshes to the database from an external drive. The transfer pipeline would extract key attributes of objects within the uploaded mesh file(s), process them, and store them in the database for various tasks across the lifecycle of a robot application.

Mesh model file requirements

Requirement

Description

Action to take if requirement is not met

File name

Match the object name to the mesh file name or the zip file name if the mesh is zipped in a directory.

None

Extension

The mesh file extension is either .obj or .ply

Convert the file to .obj or .ply format using an open-source tool like Blender or MeshLab

Format

The mesh file format is ASCII

Export the file as ASCII format using an open-source tool like Blender or MeshLab

Scale

The mesh is scaled into millimeters

None

Completeness

All faces are triangulated

Triangulate the mesh using an open-source tool like Blender or MeshLab

Axes

The object is aligned w.r.t. principal axes, with Z-direction pointing upwards

None

Texture

Texture is provided as .png file with the same file name as the mesh file

None

Color information

Color information is stored in vertices not faces of the mesh

Transfer color information from face to vertex using an open-source tool like Blender or MeshLab

Bins Shape

Rectangular-shaped

None

Bins Orientation

Opening is pointing in +Z direction

None